FRAME BASED TIMELINE EDITOR
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LIP-SYNC SYSTEM[ BACK TO TOP ]
CUSTOM FACE SETSMany studios use replacement mouth sets to animate dialogue. You can create a Dragonframe face set by making a multi-layer Photoshop file. You can even specify shape sounds and hot-keys within the PSD file. SCENE MARKERSGain maximum efficiency by track reading your entire project at once. Add markers to specify when each scene or take begins. When you are ready to shoot a scene, you can import just that section of the track reading. FULL REVIEWPlay back your lip-sync within the audio workspace. Loop through a section, step through it frame by frame, or scrub it with the mouse. When you're ready, export a QuickTime movie for other departments to review. | ||
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TABBED WORKSPACES[ BACK TO TOP ]
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CONFIGURABLE X-SHEET[ BACK TO TOP ]
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VECTOR BASED DRAWING TOOLS[ BACK TO TOP ]
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ADVANCED DMX[ BACK TO TOP ]
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MOTION CONTROL[ BACK TO TOP ]
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MORE FEATURES[ BACK TO TOP ]
NEW IN DRAGONFRAME 3.0 | VIDEO ASSIST LEVELSAdjust video assist levels to compensate for low-light situations.PORTRAIT IMAGE ORIENTATIONSwitch to portrait orientation for still photography.FLOATING LICENSE SERVERFor schools and large organizations, Dragonframe can be configured to use a floating license server.LINKED EXPOSURESLink two or more exposures together, so their settings stay in sync.CINEMATOGRAPHY VIEW MODESSwitch the cinematography window to full frame mode. |
PROJECT MANAGEMENT | PRODUCTION/SCENE/TAKE NAMINGName your project based on the classic clapboard naming convention.MANAGE MULTIPLE TAKES FOR A SCENECreate multiple takes within the same scene project. This carries over all of your camera settings, exposures, camera moves, notes, etc.CUSTOMIZABLE, PRINTABLE X-SHEET (DOPE SHEET)Manage the project from a dynamic exposure sheet that updates automatically as you add exposures, audio phonemes, camera moves, and change scene length.POP-UP NOTESEnter notes that pop up when it's time to capture a frame.COPY AND RENAME SCENES AND TAKESDuplicate a scene or take from within Dragonframe. |
CINEMATOGRAPHY AND COMPOSITION | MULTIPLE EXPOSURES (SUB-FRAMES)Shoot multiple passes for each frame for effects like front light/backlight or stereo pairs.GRAPHICAL CAMERA CONTROLAdjust your still camera's shutter speed, aperture, ISO with visual sliders.DEPTH OF FIELD SLIDERAdjust shutter speed and aperture together to affect depth of field without adjusting exposure.EXPOSURE PREVIEW OFFSETAdjust live view exposure simulation to match final shot (Canon EOS only).SAVE CAMERA SETTINGS IN SCENEDragonframe saves your camera's settings and restores them when you re-open the scene.EXPOSURE LOCKLock camera settings for each exposure.INTEGRATED TEST SHOT SYSTEMSave test shots separately and view them during any take of a scene.COMPARE IMAGES FROM OTHER SCENESImport any images and view them at full resolution.CLIPPING VIEWQuickly see if you are clipping in the highlights or bottoming in the blacks.DIGITAL DENSITOMETERCompare and match areas of exposure regardless of monitor inconsistencies.ADJUSTABLE BACKGROUND GRAY VALUEAdjust the area around images in Cine widow to give your eyes a rest—or to suit the imagery.ASPECT RATIO MASKAdd a standard or custom aspect ratio mask and adjust opacity.SEPARATE MASK AND TV-SAFE OVERLAYFrame for both 16:9 and 4:3 in one view.PUSH-IN MASKAdd an adjustable push-in mask for checking TV-safe and framing for pre-planned push-ins.GRID LAYERAdd a custom grid to help with horizon line-up and composition.ADVANCED COMPOSITION GUIDESEmulate ground glass with single-screen setup of composition guides. |
IMAGE CAPTURE | CAMERA SUPPORTFull integration with the most cameras. Canon, Nikon, HDV, HDMI and more.FOLDER WATCHINGUse Dragonframe with many unsupported DSLRs, such as Sony and Panasonic.CAPTURE BLACK-OUTDarken your monitor while capturing to keep its glow from interfering with your lighting.AUTO-DETECT CAMERASAutomatically connect to cameras.AUTOMATIC LIVE VIEW RESTPause live view after configurable period of inactivity to avoid overheating.VIDEO FRAME AVERAGINGAverage 2-60 frames to reduce video noise.EXTERNAL SHUTTER CONTROL OPTIONCapture live view and then wait for external shutter release (for timing motion control shots). |
ANIMATION TOOLS | STEP TO LIVEStep directly from captured frames to your live view.AUTO TOGGLEToggle between live view and captured frames with adjustable speed.TOGGLEOne keypress toggles between live and captured frames; then back again when released.NAV-LINEQuickly navigate your animation sequence, as well as select frames for playback.HIGH-RES PLAYBACKPlay back either your video assist frames or proxies of your full-resolution captures.SHORT PLAYPlay back the last twelve frames (configurable).DRAWING TOOLSDraw paths and lines on screen to assist with animation.ONIONSKINBlend the live view over any frame in your animation.DIFFERENCE MODEUseful for re-lining up a shot if camera or set is bumped.LIGHTS PROMINENT / DARKS PROMINENTUseful when character is dark and background is light, or visa versa.ROTOSCOPE LAYERImport an image, Dragonframe Scene, or QuickTime movie as a line-up layer for easy double-pass line-ups, chroma key, or onion-skin.CHROMAKEY / GREENSCREENUse basic chroma key (green screen) pull for line up of effects shots.LAYER POSITION/SIZE/ORIENTATIONAdjust rotoscope layer orientation, scale and position.PLAY/LOOP MARKERSMark in and out points for playback and looping using the Nav-Line.USER-ASSIGNED HOT KEYSSimple interface for re-mapping the default keyboard commands.PUNCH-IN FOR ANIMATIONUse Canon or Nikon live view magnification to punch-in to section of video assist image.AUXILIARY MONITORSend main view to second monitor (video village). |
STEREOSCOPIC 3D TOOLS | INTEGRATED 3D SHOOTINGAutomate 3D shooting with the IOTA 3D Stereoscopic Slider or the Mark Roberts S3 Stereoscopic Stepper.3D STEREO REVIEWView anaglyphs, set convergence or edge float, and adjust interocular distances.3D TEST SHOTSTake 3D test shots and use the 3D review tools to evaluate them.3D PLAYBACKPlay 3D sequences using anaglyphs or transparencies in color or black and white.EXPORT STEREO (3D) QUICKTIMEExport 3D sequences to QuickTime. |
TIME-LAPSE | INTERVALSet interval in hours, minutes, seconds.START TIMEStart time-lapse at a future date/time.END TIMEEnd time-lapse at a future date/time.TOTAL FRAMESEnd time-lapse after specified number of frames are captured.HIGH PRECISIONCapture within 0.1 second of interval with most cameras. |
EXPORT | DIRECT ACCESS TO SOURCE RAW/JPG/TIFF FILESYour camera's high-res source files are saved in an easily-accessible directory.EXPORT TO QUICKTIMECreate a reference or self-contained movies with many export options.IMAGE SEQUENCE EXPORTExport your frames in different image formats, customize naming, etc.AFTER EFFECTSImport image sequence directly from scene source location.FINAL CUT PROCreate a reference QuickTime and import into your project.RESHOOT FRAMESDo you need to reshoot a few frames in the middle of your scene? Worried about sending the rest of the track off sync with your audio and camera move? NO worries with our Reshoot frames feature. Select those frames and choose 'Reshoot.' The camera icon moves to the first frame and you reshoot. When you've finished, the camera pops back to the end. No accidental frame overwrites and you never lose sync. AUDIO ELEMENTSConfigure, with ease, the audio elements you need to work with. View or hide your waveform data, dialogue track, phonetic cues and mouth replacement guides right in the timeline. PERFECT TIMINGQuickly adjust timing by creating holds on frames. Drag a thumbnail to extend a hold. You'll be completing pop-through tests in record time. DELETE BINDo you remember when you deleted those frames, only to realize later that they were the perfect shot? Open the delete bin to find all of your deleted frames, then drag and drop them back into your timeline. Make bold editorial choices with the flexibility to change your mind. JOGPADSwitch to the jogpad mode to gain full control of your rig using the Dragonframe USB Keypad Controller (which already comes included with the software). Large text and a simple keypad interface mean that you can step away from the computer and get near your rig and set.MOVE TESTSOnce you've programmed a move, you'll want to test it out. Run a move test within the Arc workspace and see how it looks. The move test captures video assist frames only, in order to speed up the test process. On a long move, you can reshoot just the section you're working on. You'll have the move perfected in record time.MARKERSYou can reduce the amount of keyframes by placing visual markers at the positions you would like to hit, then adjusting the existing keyframe handles to hit those points.HARDWARE INTEGRATIONCurrently the Arc motion control system works with our IOTA Controller or Arduino boards running our DFMoco sketch. More motion control systems may be added in the future.VISUAL PERSPECTIVECreate an onscreen representation of your lighting setup with our new virtual lighting workspace. Place badges for each channel around the live view image.CUSTOM EXPOSURE LIGHTINGIt's easy to create custom lighting programs for different exposures. You can customize the exposure's lighting program directly, or create a new program for one or more exposures to share.QUICK KEYFRAME ADJUSTMENTSSelect multiple keyframes, then click and drag on one to adjust them all together. You can adjust them relative to each other, or have them all set to the same value.BASH LIGHT PROGRAMMINGProgram a wight tork-lo be on for the animator and turn off before capturing the high-res image. You can even define light settle times to make sure the light is fully off before firing the camera.PREVIEW MOTION PATHSDraw an auto-smoothed polyline to mark the path of a character. Then open the increment editor to add ticks to the line—breaking it up over time. You can adjust the ticks for eases and even test the timing, all before you start animating.VERSATILE SHAPE COLLECTIONDraw lines, auto-smoothed polylines, circles, rectangles, or tick marks. You can even draw freehand with the pencil tool.
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